White Terror of Endir's Point
The entire region around Endir's Point has been plagued by a mighty White Wyrm that patrols the area. Far too old to be producing offspring herself, she seems to offer or provide shelter for other young whites in the area. This extremely odd behavior for a white has caused problems for the areas as the density of vicious white dragons causes them to travel far and wide in search of food. To date no party has ever been able to slay the ancient and clever white but many groups have granted the region respite by driving her away for short periods of time.
Party Level/Size Suggestion: 3-6 Level 30s
//Loot Drop: 10% chance top drop 1 in 5 boss uniques, 25% chance to drop Flawess Mythal, one general epic always drops
Unique Epic Loot:
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Amia Epic Boss Raids
- Maverick00053
- Posts: 680
- Joined: Fri Jun 05, 2020 10:01 pm
- Maverick00053
- Posts: 680
- Joined: Fri Jun 05, 2020 10:01 pm
Re: Amia Epic Boss Raids
Horror in the Slough
In the depth of the Slough of Ostland there have been reports of something beyond most common folk's understanding. The talks of dark magic, undead and more stem from the area. The region has always been dangerous but the periodic reports of missing people have caused some to adventure deep. A few have returned reporting in horror of a descending staircase into madness that drove even the bravest away.
Party Level/Size Suggestion: 8-12 Level 30s
// Loot Drop: 15% chance top drop 1 in 5 boss uniques, 5% chance to drop Divine Mythal, one general epic always drops
Unique Epic Loot (Be warned some of these items are cursed!):
]
In the depth of the Slough of Ostland there have been reports of something beyond most common folk's understanding. The talks of dark magic, undead and more stem from the area. The region has always been dangerous but the periodic reports of missing people have caused some to adventure deep. A few have returned reporting in horror of a descending staircase into madness that drove even the bravest away.
Party Level/Size Suggestion: 8-12 Level 30s
// Loot Drop: 15% chance top drop 1 in 5 boss uniques, 5% chance to drop Divine Mythal, one general epic always drops
Unique Epic Loot (Be warned some of these items are cursed!):
]
- Maverick00053
- Posts: 680
- Joined: Fri Jun 05, 2020 10:01 pm
Re: Amia Epic Boss Raids
Too Much of a Good Thing
In the depths of the Trackless Sea off the coast of the devastated Kingdom of Kohlingen a bright energy ripples throughout the waters. The sea and the adjacent land seem to be experiencing rapid growth, and healing to the point of it being deadly. Plants grow and die quickly, pregnant animals see a vastly shorted time before birth, and anything that happens to be overly exposed to these energy has a chance of exploding. Experience scholars and magic users would instantly know the signs of positive energy. Too much of even a good thing like positive energy would turn deadly as the very fiber of your body explodes from over exposure.
Party Level/Size Suggestion: 4-8 Level 30s
// Loot Drop: 10% chance to drop an Epic Loot per end boss form enemy dying. On top of that each of these enemies has a .5% of dropping an ioun. There are 32 enemies at the end meaning you have 32 rolls, 10% roll for epic loot and .5% roll for ioun each, if you complete encounter.
In the depths of the Trackless Sea off the coast of the devastated Kingdom of Kohlingen a bright energy ripples throughout the waters. The sea and the adjacent land seem to be experiencing rapid growth, and healing to the point of it being deadly. Plants grow and die quickly, pregnant animals see a vastly shorted time before birth, and anything that happens to be overly exposed to these energy has a chance of exploding. Experience scholars and magic users would instantly know the signs of positive energy. Too much of even a good thing like positive energy would turn deadly as the very fiber of your body explodes from over exposure.
Party Level/Size Suggestion: 4-8 Level 30s
// Loot Drop: 10% chance to drop an Epic Loot per end boss form enemy dying. On top of that each of these enemies has a .5% of dropping an ioun. There are 32 enemies at the end meaning you have 32 rolls, 10% roll for epic loot and .5% roll for ioun each, if you complete encounter.