Pale Master will gain Toughness 1-10, EDR1-3, and Armor skin as new epic bonus feat options.
New Point System:
There will be a point progression system for PM. One point per PM level, and half a point for Bard/Wizard/Sorc/Assassin. Level 20 PM will receive a bonus point. The points will correlate to summon amount / summon strength.
10 Wizard / 19 PM / 1 Bard = 24 Points
10 Wizard / 20 PM = 26 Points
20 Bard / 10 PM = 20 Points
20 Wizard / 10 PM = 20 Points
New Summon Details:
These abilities compliment the Pale Master's magical skill with front-line toughness. Animate Dead and Summon Undead both summon henchmen style summons, which means they stack with each other and normal summon. Summon Greater Undead functions as a normal summon, and as a result competes for the same slot as Level 1-9 Summons, EDK, EMD, etc.
- Animate Dead [Duration: Unlimited] [Summon Type: Henchmen]
- 0-7 Points : Mohrg
- 8-10 Points : Mohrg x2
- 11-13 : Lesser Skeletal Archer, Ghoul
- 14-16 : Skeletal Archer, Ghoul Lord
- 11-13 : Skeletal Archer x3 (Customization unlocked)
- Customization: You can select any combination of Skeletal Archer, Ghoul Lord, and Allip. Also you can select an additional RP option to summon ten basic skeletons or zombies for labor, etc.
- Every 2 point past 17 creatures get a +1 AB and Damage buff
- 0-8 Points : Wraith
- 9-11 Points : Wraith, Mohrg
- 12–14 Points : Wraith x2
- 15-18 Points : Wight x2
- 19-21 Points : Mummy x2
- 22+ Points : Greater Mummy x2 (Customization unlocked)
- Customization: You can select any combination of Greater Mummy, Lesser Vampire, and Blaspheme. Also you can select an additional RP option to summon ten basic skeletons or zombies for labor, etc.
- Every 2 point past 22 creatures get a +1 AB and Damage buff
- 0-12 Points : Dread Wraith
- 13-15 Points : Wight
- 16-19 Points : Mummy
- 20-23 Points : Greater Mummy
- 24+ Points : Winterwight
- The summoned undead gains +6 to Turn Resistance.
A Pale Master has reached into the depths of necromancy and learned of the arts to maintain and rebuild an army of minions with ease. Pale Masters now have a 10% + 1% per PM level to reanimate their fallen minions automatically when they fall. This ability applies only to Henchmen style summons. At 20 Pale Master they gain an additional +20% to this chance for a total of 50%.