Hello Everyone!
Now is the time for another big update to the job system. We can call this Job System Update 3.0, the Hunter Edition.
In the old Job System there use to be Big Game Hunting. It involved being given a random area, going to that area, locating a beast, and then having a dice roll to see if you kill it or not. I wanted to reintroduce that system but expand upon it dramatically.
This should be deployed on the test server shortly after this post goes up.
If you have any questions, please feel free to post them below or ping me in the discord!
Job System Update 3.0 - BIG GAME HUNTER
- Maverick00053
- Posts: 656
- Joined: Fri Jun 05, 2020 10:01 pm
- Bhaalorian
- Posts: 94
- Joined: Mon Jun 08, 2020 2:05 pm
- Location: Western Australia
Re: Job System Update 3.0 - BIG GAME HUNTER
This looks amazeballs.
I'm sure Nicha will have reservations about functional love potions, but could be fun if used the right way.
I'm sure Nicha will have reservations about functional love potions, but could be fun if used the right way.
Laura Jarshall, High priestess of Velsharoon
Nicha Caerus, Priestess of Ilmater
Elwyn Sabel, Warlord of Tempus
Nicha Caerus, Priestess of Ilmater
Elwyn Sabel, Warlord of Tempus
- Dark Immolation
- Posts: 98
- Joined: Thu Jul 30, 2020 11:36 pm
Re: Job System Update 3.0 - BIG GAME HUNTER
Hi there,
I am still very early (lvl 3 rogue) and learning how to get hold of ths System, so I check the excel sheet detailing ingredients etc...
Since I plan on following Assassin route, this means making use of traps, poisons etc... and these "New Scoundrel Recipes" sounded interesting. What are the DC for these? And are these sold by some other merchants?
I chose Artificer as 1. "profession" coz making a Golem sounded extremely useful to her (plus does fit part of her history/ background). Where can I get more infor onn these subjects pls?
I cannot log into Discord coz theres been some major glitch linking my username to a totally unkonw email address, so I had to ask for user deletion, and can only relog in 10-15 days... hence my noob questions in here.
thx! - p.
I am still very early (lvl 3 rogue) and learning how to get hold of ths System, so I check the excel sheet detailing ingredients etc...
Since I plan on following Assassin route, this means making use of traps, poisons etc... and these "New Scoundrel Recipes" sounded interesting. What are the DC for these? And are these sold by some other merchants?
I chose Artificer as 1. "profession" coz making a Golem sounded extremely useful to her (plus does fit part of her history/ background). Where can I get more infor onn these subjects pls?
I cannot log into Discord coz theres been some major glitch linking my username to a totally unkonw email address, so I had to ask for user deletion, and can only relog in 10-15 days... hence my noob questions in here.
thx! - p.
- charles1810
- Posts: 3750
- Joined: Sat Jun 06, 2020 6:59 pm
- Location: EST
Re: Job System Update 3.0 - BIG GAME HUNTER
Currently the Big Game Hunter is not live. It will be linked to the current hunter system. Which is a job that you can gain by learning it from a hunter trainer that is scattered among amia.I am still very early (lvl 3 rogue) and learning how to get hold of ths System, so I check the excel sheet detailing ingredients etc...
There is no DC for crafting using the job system. Rather you place ingredients into the correct job system work bench, for this case it be Scoundrel and select the option you wish to craft. Than there is a success/fail percentage. Main job 100% success, secondary an 80% rate success, and untrained is a 60% success rate. As before mentioned the new items and poisons are not yet available as the system Big Game Hunter is not incorporated yet, but still in testing. Once it does come live you would simply need to gain the ingredients to use them, not learn individual recipes or anything. Likely PCs will be willing to trade these ingredients once its live, but unless a special event happens and a DM runs it NPCs currently do not sell job system items.Since I plan on following Assassin route, this means making use of traps, poisons etc... and these "New Scoundrel Recipes" sounded interesting. What are the DC for these? And are these sold by some other merchants?
Besides what is in the job system side link most of that would be in general lore on forgotten realms books or other dnd 3.5 books and information. But just using the ingredients in a work bench would grant you the ability to craft with the Artificer Job.I chose Artificer as 1. "profession" coz making a Golem sounded extremely useful to her (plus does fit part of her history/ background). Where can I get more infor onn these subjects pls?
Not a problem. Reason we have to forums. Sometimes it just takes a bit longer to reply.I cannot log into Discord coz theres been some major glitch linking my username to a totally unkonw email address, so I had to ask for user deletion, and can only relog in 10-15 days... hence my noob questions in here.
Re: Job System Update 3.0 - BIG GAME HUNTER
thx for the reply charles1810 . In rregards to my DC question I meant the DC for others to overcome as I misunderstood it for Poison, now I reread and saw it is added elemental dmg.
- charles1810
- Posts: 3750
- Joined: Sat Jun 06, 2020 6:59 pm
- Location: EST
Re: Job System Update 3.0 - BIG GAME HUNTER
The Big Game Hunter:
Venom Gland Essence applies 1d4 acid damage to your weapon. One time use.
High Quality Venom Gland Essence applies 1d6 acid damage to your weapon. One time use.
Legendary Venom Gland Essence applies 1d8 acid damage to your weapon. One time use.
Wyvern Venom Gland Essence applies 1d10 acid damage to your weapon. One time use.
Default Nwn
weak (DC 16), mild (DC 18), average (DC 20), strong (DC 22), very strong (DC 24), and deadly (DC 26).
I know there are a few others but off hand not sure the DCs
Venom Gland Essence applies 1d4 acid damage to your weapon. One time use.
High Quality Venom Gland Essence applies 1d6 acid damage to your weapon. One time use.
Legendary Venom Gland Essence applies 1d8 acid damage to your weapon. One time use.
Wyvern Venom Gland Essence applies 1d10 acid damage to your weapon. One time use.
Default Nwn
weak (DC 16), mild (DC 18), average (DC 20), strong (DC 22), very strong (DC 24), and deadly (DC 26).
I know there are a few others but off hand not sure the DCs
- Bag of Felt
- Posts: 1263
- Joined: Wed Jul 01, 2020 8:32 am
Re: Job System Update 3.0 - BIG GAME HUNTER
I put this on the Job Spreadsheet now.charles1810 wrote: ↑Thu Mar 31, 2022 12:15 am The Big Game Hunter:
Venom Gland Essence applies 1d4 acid damage to your weapon. One time use.
High Quality Venom Gland Essence applies 1d6 acid damage to your weapon. One time use.
Legendary Venom Gland Essence applies 1d8 acid damage to your weapon. One time use.
Wyvern Venom Gland Essence applies 1d10 acid damage to your weapon. One time use.
Default Nwn
weak (DC 16), mild (DC 18), average (DC 20), strong (DC 22), very strong (DC 24), and deadly (DC 26).
I know there are a few others but off hand not sure the DCs
The bag of felt holds the jewels of fate.